Our vision for your next computer is clear.
With it, you’ll see virtual and mixed reality as clearly as you see the real world.
A new kind of computing
Today we’re revolutionizing reality with technology that lets you see VR in human-eye resolution. That’s the first step on the road to a completely new kind of computing - where VR and XR become a natural extension of the real world.See our vision ›
The resolution of VR devices on the market today is 1/100 of what the average human eye can see. The industry was around 20 years away from solving this problem. We didn’t think the world should have to wait that long.See the technology ›
Develop with VR that’s as clear as the real world
We’re partnering with the world’s most recognized brands to bring a Resolution Revolution™ to professional markets. Will you be one of them?Get early access ›
Varjo in the news
Earlier this month, Google virtual reality head Clay Bavor discussed the company’s efforts on a mind-boggling 20 megapixel screen that was currently under development. The screens would be a staggering 17x resolution improvement on displays in current generation VR systems like the Rift and Vive.
When Urho Konttori handed me the VR headset, I almost laughed. The founder and CEO of some Finnish company I'd never heard of had just told me he and his team of 19 people had managed to leapfrog virtual reality 20 years into the future—and he gives me an Oculus Rift? "It's just the housing," he said.
I’m looking around a hip city dweller’s home through the lenses of an Oculus Rift virtual-reality headset: there are posters on the walls, sweaters on an industrial clothing rack, a cool orange couch, and gray beanbag chairs.
Get early access
Do you want to partner with us and get early access to our technology? Tell us a little more about your project, your role in your organization, and why you think we should collaborate.
We’re thrilled and humbled by the massive amount of interest in what we’re doing. The down side is that we’re not able to partner with everyone applying for early access.