Develop a new reality.

XR-1 is a mixed reality developer device for engineers, researchers and designers who are pioneering a new reality.

With photorealistic visual fidelity, ultra-low latency and integrated eye tracking, XR-1 seamlessly merges virtual content with the real world for the first time ever.

Varjo XR–1 Developer Edition

Truly merge virtual and reality

Blend the real and the virtual with XR-1, the only device that lets you build truly photorealistic mixed reality scenarios.

Introducing Varjo XR-1 Developer Edition.

For the first time ever, professionals in engineering, design and simulation can see virtual content as it should appear – indistinguishable from the real world.
With XR-1, you’ll see real and virtual content with ultra-high definition stereo pass-through, which enables pixel-perfect control of colors, lights and shadows in full FOV and with ultra-low latency.

You can also switch seamlessly between VR and XR, bringing the best of all worlds together into one device. XR-1 also features the integrated 20/20 Eye Tracker, which can be used for unique user research and data analytics.

XR-1 will be available in the second half of 2019.


Explore XR-1


Varjo VR-1 is available for order

The era of professional VR starts now with VR-1, the world’s only VR device with human-eye resolution. Designed for use in complex industries that demand the highest visual fidelity, VR-1 also features the world’s most advanced integrated eye tracking technology and is compatible with the most popular professional 3D software tools.

Watch the film to see how VR-1 makes virtually everything possible.

Bionic Display™

It’s a Resolution Revolution.

The resolution of other VR devices is a fraction of what the average human eye can see. Varjo’s Bionic Display™ delivers an unprecedented human-eye resolution of 60 pixels per degree. It revolutionizes professional VR by bringing every detail, texture, contour and color into 20/20 focus – even for users who wear glasses or contact lenses.

“Varjo VR-1 lets us establish a seamless VR workflow.”

Jan Pflueger - Coordination Augmented & Virtual Reality, AUDI AG
Watch the interview.
See why Audi needs Varjo VR-1 to design the car of the future.

20/20 Eye Tracker™

Power and precision with 20/20 Eye Tracker™.

Varjo’s 20/20 Eye Tracker™ is the most advanced eye tracking technology ever integrated into a VR device. Designed to work in human-eye resolution with sub-degree accuracy, 20/20 Eye Tracker™ enables eye data analytics for training and simulation, research, industrial design and more.

Complete compatibility

The best are even better together.

Take your 3D software tools to new heights and enter the era of photorealistic virtual workflows. VR-1 is compatible with a growing collection of the world’s most popular software tools, including Unreal®, Unity®, Autodesk VRED®, Prepar3D® and other industry-specific 3D engines.


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See why the best in the business trust VR-1.

From the very beginning we’ve built VR-1 for visionaries in some of the world’s most demanding industries. Here’s what they have to say about us.

“With VR-1, pilots can train with perfect vision.”

Tobias Olsson - Head of Tactical Simulation and Visualisation, SAAB AB
Simulation & training

“Audi makes the most premium cars and Varjo makes the most premium VR.”

Jan Pflueger - Coordination Augmented & Virtual Reality, AUDI AG

Purchase Varjo VR-1

Purchase VR-1 and see every detail of your work come to life in VR with human-eye resolution. VR-1 is now shipping to 34 countries worldwide.

Get an eye-opening demo

Meet us at one of the following events to experience VR-1 first hand.


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AFA's Air Space Cyber 2019

Sep 16 - Sep 18 - National Harbor, MD

We'll be in booth # 132 with one of our content partners showcasing a newly updated flight training simulation in the VR-1 featuring the world's highest resolution display.

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Sep 17 - Sep 18 - Washington, D.C.

Join us for this unique exploration of VR, AR and MR. We will have a VR-1 demo available on Sept. 18th, and our very own Global Lead of Training and Simulation, John Burwell, will be speaking that afternoon in his session entitled "Are We There Yet? Crossing the Chasm with VR/AR for Training" Located at the Booze Allen Hamilton DC Innovation Center.

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Unite Copenhagen

Sep 24 - Sep 26 - Copenhagen, Denmark

Unreal Build London

Sep 25 - London, UK

Tiina Nieminen. Head of Product Management at Varjo since November 2017.

The future belongs to those with vision.

Varjo was founded by a team of industry professionals with a vision of seamlessly merging the virtual and real worlds – first for professionals in the most demanding industrial fields and ultimately for everyone.

All of us at Varjo are on a mission to empower people to do things that are impossible today by merging virtual, augmented and traditional realities. When we’re done, computers will look nothing like they do right now.



Want to join us?

Varjo News

Read the latest news from, by and about Varjo.


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Varjo VR-1 Awarded as the Product of the Year at Helsinki Design Awards

Helsinki – September 12, 2019 – Varjo VR-1, the world’s only human-eye resolution virtual reality headset, has been awarded with the prestigious...

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Join Varjo in AFA 2019

Varjo is pleased to present the next generation of VR flight training solutions at the Air Space Cyber Conference at...

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Varjo Accelerates Global Expansion with Opening of US Headquarters

Company exhibits strong momentum to better serve key markets with opening of first US office, growth of reseller network and...

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Varjo VR-1 Integrates with UNIGINE to Enable Real-Time Industrial 3D Visualizations

The UNIGINE 2.9 software release allows the world’s only human-eye resolution headset, Varjo VR-1, to be used for the highest-end...

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VR-1 Can Help Minimize Human Errors in the Most Safety-Critical Environments

When it comes to industrial environments, the nuclear industry leads the way in improving safety. Enormous amounts of money are...

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Introducing Bionic Display™ – How VR-1 Delivers Human-Eye Resolution

Our eye is like a narrow beam scanner which the brain uses to collect information to build an understanding about...

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